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ACKNOWLEDGEMENTS
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GATEWAY 1 - 1st ORDER EFFECTS
Indicating the nature, the major trends and the likely tipping points of the each of the twelve factors in the Interactive World Model
GATEWAY 2 - 2nd ORDER EFFECTS
Indicating combinations of factors where there might be runaway effects from interacting tipping points in the different factors.
GATEWAY 3 - 3rd ORDER EFFECTS
Indicating tangles or messes of interacting factors and tipping points that can be represented by influence diagrams and other systems thinking representations
INTRODUCTION TO THE INTERACTIVE WORLD MODEL
and the meaning of
1st, 2nd and 3rd order effects
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GATEWAY 4 - UNDERSTANDING CHAOS POINTS
Systems under stress of reaching limits exhibit discontinuous behaviour referred to as tipping points, elastic limits, overshoot and chaos points.
THE STRATEGIC HYPOTHESIS
The aims of the research and the web site